Raspberry Pi Power Box

Upon receiving my Raspberry Pi, I immediately got all sorts of ideas as to how I could implement it in to a fun project. My original plan was to build a case out of acrylic and implement a keyboard on to the top of it, similar to a Commodore 64. However since I have no access to tools capable of cutting acrylic correctly (and I don’t want to pay to have it laser cut), I scrapped that idea.

Next I thought I could modify an enclosure to house it and a USB hub together. I picked up a project box from Radio Shack after figuring out how much space I would need and proceeded to work with it. I eventually found it far more difficult than once though. Primarily due to having to re-route all of the various I/O ports from every side on the Raspberry Pi to a single side on the box. I knew I could get the cables and ports necessary to do so, but that would really cramp the inside of the box. In addition, having to dremel openings for all of that as well as the USB hub itself was a task I just did not want to do.

Continue reading

About Me Pages

Finally finished putting together my About Me pages. Once I started typing all of that information in, I realized it would be far more practical to split them up in to sub-pages. Otherwise it would be one very long document to read through, likely deterring anyone from actually reading it.

Either way, it was fun to reminisce about all of that information.

Ethereal Plains – Engine Update

I thought I’d get around to posting an update for the improvements I’ve made to the Ethereal Plains engine. Granted things may change again from this build, but I’m quite pleased with the current product.

New additions to the engine are:

  • New Battle System
  • Victory Aftermath Summary
  • Character Message System
  • Dynamic and Advanced Weather System
  • Detailed Item Management System
  • General Anti-lag Implementations

Jazz Jackrabbit 2 Level Pack/Episode

Going through some old files, I came across this episode I was working on for Jazz Jackrabbit 2 way back when. My original plan was to make multiple episodes and encompass all of them in to this single pack, but it never got beyond just 9 levels. Thus the inspirational name of PANGOIO (Practically a New Game on its Own – clever huh?). Of them, one was a “level select”, two were boss fights, one was a bonus level, and one was just a level to fall down a long hole to infiltrate a secret base. In other words, only 4 were actual levels.

So after finding this again, I decided to play through it, grabbing some screenshots along the way.

Continue reading